Playstyle radar
13 gamesCompared with Gold junglers, blended with Gold players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
What to work on
13 gamesVisionStart here
Vision score / min
0.89 vs 1.01 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Objective damage / min
1375 vs 1117
77 of 100 against Gold Shyvana players, and it matters: the better half of Shyvana junglers wins 83% of games, the other half 18%.
Epic monsters / game
4.0 vs 3.3
73 of 100 against Gold Shyvana players, and it matters: the better half of Shyvana junglers wins 83% of games, the other half 26%.
Time spent dead
6% vs 7%
70 of 100 against Gold Shyvana players, and it matters: the better half of Shyvana junglers wins 73% of games, the other half 28%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 75 of 100, built on 7% time spent dead and 0.14 deaths a minute. Vision trails at 25, with 0.5 control wards a game.
Among junglers
Shyvana junglers with above-median vision score a minute win 55% of games; below it, 46%.