Playstyle radar
56 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
18
of 100
What to work on
56 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Turret plates / game
2.5 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
First blood rate
16% vs 6%
78 of 100 against junglers, and it matters: the better half of Emerald junglers wins 56% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 39 of 100, built on 1.13 vision score a minute and 1.6 control wards a game. Survivability trails at 17, with 0.28 deaths a minute.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
In your wins 0.22, in your losses 0.32 · 24W 32L
Emerald junglers with above-median turret plates a game win 76% of games; below it, 26%.
In your wins 4.0, in your losses 1.6 · 24W 32L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
In your wins 10%, in your losses 14% · 24W 32L