Playstyle
11 games
Playstyle radar
11 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Utility carries this profile at 32 of 100, built on 193 ally heal + shield a minute and 193 heals + shields a minute. Survivability trails at 3, with 0.37 deaths a minute.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
14
of 100
Utility
Healing, shielding, lockdown and saves for allies
32
of 100
Vision
Vision score, control wards and ward clears
12
of 100
Objectives
Epic monsters, objective damage and plates
11
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
3
of 100