Playstyle radar
60 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
last 60season117 games
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.59 vs 0.74 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Kills / min
0.34 vs 0.24
81 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, objectives leads at 51 of 100, built on 1.6 epic monsters a game and 420 objective damage a minute. Vision trails at 31, with 1.9 wards cleared a game.
Among mid laners
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
This season, in your wins 5.9, in your losses 6.2 · 66W 51L
Emerald mid laners with above-median vision score a minute win 53% of games; below it, 45%.
This season, in your wins 0.87, in your losses 0.63 · 66W 51L
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
This season, in your wins 9%, in your losses 13% · 66W 51L