Playstyle radar
39 gamesCompared with Emerald supports, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
39 gamesVisionStart here
Vision score / min
1.72 vs 2.53 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Objective damage / min
378 vs 123
100 of 100 against Zac players, and it matters: the better half of Zac supports wins 70% of games, the other half 26%.
Gold / min
385 vs 335
98 of 100 against Zac players, and it matters: the better half of Zac supports wins 69% of games, the other half 28%.
Kills / min
0.20 vs 0.11
100 of 100 against Zac players, and it matters: the better half of Zac supports wins 57% of games, the other half 40%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 68 of 100, built on 5.1 control wards a game and 1.61 vision score a minute. Objectives trails at 42, with 1.5 epic monsters a game.
Among supports
Zac supports with above-median vision score a minute win 54% of games; below it, 43%.
In your wins 1.73, in your losses 1.50 · 18W 21L