Playstyle radar
19 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
11
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
19 gamesDamageStart here
Damage / min
577 vs 760 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
398 vs 422 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Turret plates / game
7.5 vs 8.9 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Time spent dead
7% vs 8%
72 of 100 against Tahm Kench players, and it matters: the better half of Tahm Kench bot laners wins 72% of games, the other half 32%.
Vision score / min
0.69 vs 0.58
75 of 100 against Tahm Kench players, and it matters: the better half of Tahm Kench bot laners wins 56% of games, the other half 49%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 76 of 100, built on 8% time spent dead and 0.18 deaths a minute. Damage trails at 6, with 577 damage a minute. That is the Warden trade: damage is not where this class wins games.
Among bot laners
Tahm Kench bot laners with above-median damage a minute win 63% of games; below it, 42%.
Tahm Kench bot laners with above-median gold a minute win 75% of games; below it, 30%.
Tahm Kench bot laners with above-median turret plates a game win 82% of games; below it, 27%.