Playstyle radar
17 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
17 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
1.5 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Team damage share
23% vs 18%
93 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 57 of 100, built on 23% team damage share and 749 damage a minute. Objectives trails at 28, with 1.1 epic monsters a game.
Among junglers
Gold junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Gold junglers with above-median epic monsters a game win 83% of games; below it, 30%.
Gold junglers with less time spent dead than the median win 69% of games; with more, 30%.