Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
60 gamesDamageStart here
Damage / min
884 vs 971 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.2 vs 0.7
79 of 100 against Zed players, and it matters: the better half of Zed mid laners wins 68% of games, the other half 35%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among mid laners, objectives leads at 68 of 100, built on 1.3 epic monsters a game and 10.5 turret plates a game. Vision trails at 38, with 0.68 vision score a minute.
Among mid laners
Zed mid laners with above-median damage a minute win 61% of games; below it, 38%.
This season, in your wins 909, in your losses 722 · 36W 28L
Zed mid laners with above-median CS a minute win 56% of games; below it, 43%.
This season, in your wins 7.1, in your losses 6.2 · 36W 28L