Playstyle radar
55 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
55 gamesAggressionStart here
Kills / min
0.16 vs 0.19 typical
Convert the leads you build into kills on the map instead of resetting on them.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Wards cleared / game
1.1 vs 1.5 typical
Sweep the enemy wards around the objective before it spawns.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, farming leads at 51 of 100, built on 50.4 CS at 10 min and 371 gold a minute. Vision trails at 29, with 0.8 control wards a game.
Among top laners
Emerald top laners with above-median kills a minute win 62% of games; below it, 36%.
In your wins 0.16, in your losses 0.09 · 24W 31L
Emerald top laners with above-median control wards a game win 52% of games; below it, 48%.
In your wins 0.8, in your losses 0.7 · 24W 31L
Emerald top laners with above-median wards cleared a game win 52% of games; below it, 47%.
In your wins 3.0, in your losses 2.4 · 24W 31L