Playstyle radar
41 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
41 gamesObjectivesStart here
Epic monsters / game
0.4 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
1.6 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Vision score / min
0.61 vs 0.81 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Deaths / min
0.15 vs 0.19
77 of 100 against top laners, and it matters: the better half of Platinum top laners wins 67% of games, the other half 32%.
Time spent dead
8% vs 10%
74 of 100 against top laners, and it matters: the better half of Platinum top laners wins 64% of games, the other half 36%.
CS / min
7.6 vs 7.0
74 of 100 against top laners, and it matters: the better half of Platinum top laners wins 57% of games, the other half 42%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 64 of 100, built on 0.17 deaths a minute and 9% time spent dead. Vision trails at 18, with 0.1 control wards a game.
Among top laners
Platinum top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.7, in your losses 0.4 · 16W 25L
Platinum top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.6, in your losses 1.1 · 16W 25L
Platinum top laners with above-median vision score a minute win 53% of games; below it, 46%.
In your wins 0.63, in your losses 0.73 · 16W 25L