Playstyle radar
42 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
42 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Wards cleared / game
0.9 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Objective damage / min
556 vs 325
100 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 75% of games, the other half 29%.
Turret plates / game
11.5 vs 8.5
90 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 80% of games, the other half 29%.
Gold / min
464 vs 433
75 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 71% of games, the other half 33%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 74 of 100, built on 491 gold a minute and 8.1 CS a minute. Survivability trails at 36, with 12% time spent dead.
Among mid laners
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
In your wins 0.20, in your losses 0.30 · 24W 18L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
In your wins 10%, in your losses 15% · 24W 18L
Master+ mid laners with above-median wards cleared a game win 56% of games; below it, 50%.
In your wins 2.6, in your losses 1.9 · 24W 18L