Playstyle radar
44 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
44 gamesObjectivesStart here
Epic monsters / game
2.1 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
876 vs 967 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.89 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Team damage share
22% vs 20%
75 of 100 against junglers. Keep it; it is part of how the games get won.
CS at 10 min
3.9 vs 2.9
71 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 63 of 100, built on 19% team damage share and 693 damage a minute. Objectives trails at 35, with 1.8 epic monsters a game.
Among junglers
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
In your wins 2.5, in your losses 1.0 · 24W 20L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
In your wins 865, in your losses 350 · 24W 20L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
In your wins 1.21, in your losses 1.58 · 24W 20L