Playstyle
42 games
Playstyle radar
42 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
42 gamesVisionStart here
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Solo kills / game
5.0 vs 2.5
100 of 100 against top laners, and it matters: the better half of Emerald top laners wins 60% of games, the other half 41%.
Kills / min
0.28 vs 0.19
88 of 100 against top laners, and it matters: the better half of Emerald top laners wins 62% of games, the other half 36%.
Gold / min
458 vs 412
84 of 100 against top laners, and it matters: the better half of Emerald top laners wins 67% of games, the other half 31%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 58 of 100, built on 0.19 deaths a minute and 10% time spent dead. Vision trails at 32, with 0.1 control wards a game.
Among top laners
Emerald top laners with above-median control wards a game win 52% of games; below it, 48%.
In your wins 0.1, in your losses 0.1 · 20W 22L