Playstyle radar
56 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
9
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
56 gamesFarmingStart here
CS / min
5.4 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
379 vs 418 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.12 vs 0.19 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Objective damage / min
1327 vs 1140
70 of 100 against Diamond Nunu & Willump players, and it matters: the better half of Nunu & Willump junglers wins 80% of games, the other half 21%.
Control wards / game
4.1 vs 0.8
94 of 100 against Diamond Nunu & Willump players, and it matters: the better half of Nunu & Willump junglers wins 53% of games, the other half 49%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 74 of 100, built on 3.0 epic monsters a game and 813 objective damage a minute. Damage trails at 5, with 11% team damage share.
Among junglers
Nunu & Willump junglers with above-median CS a minute win 68% of games; below it, 33%.
In your wins 5.1, in your losses 3.9 · 27W 29L
Nunu & Willump junglers with above-median gold a minute win 74% of games; below it, 26%.
In your wins 394, in your losses 319 · 27W 29L
Nunu & Willump junglers with above-median kills a minute win 61% of games; below it, 40%.
In your wins 0.16, in your losses 0.08 · 27W 29L