Playstyle radar
49 gamesCompared with Gold top laners, blended with Gold players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
What to work on
49 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.2 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Solo kills / game
4.2 vs 2.4
89 of 100 against top laners, and it matters: the better half of Gold top laners wins 60% of games, the other half 41%.
Kills / min
0.25 vs 0.17
83 of 100 against top laners, and it matters: the better half of Gold top laners wins 63% of games, the other half 36%.
Gold / min
427 vs 392
75 of 100 against top laners, and it matters: the better half of Gold top laners wins 67% of games, the other half 32%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, aggression leads at 61 of 100, built on 3.2 solo kills a game and 0.26 kills a minute. Survivability trails at 24, with 14% time spent dead.
Among top laners
Gold top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.21, in your losses 0.34 · 25W 24L
Gold top laners with less time spent dead than the median win 64% of games; with more, 35%.
In your wins 11%, in your losses 17% · 25W 24L
Gold top laners with above-median CS a minute win 57% of games; below it, 42%.
In your wins 5.9, in your losses 5.3 · 25W 24L