Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
48
of 100
Damage
Damage per minute and share of the duo's damage
58
of 100
Frontline
Damage soaked and mitigated for the duo
36
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
37
of 100
Mechanics
Skillshots landed and dodged
59
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1988 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
23.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
30 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 59 of 100, built on 1.0 skillshots hit a minute and 3.8 skillshots dodged a minute. Utility trails at 35, with 30 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2857, in your losses 1301 · 41W 42L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 29.5, in your losses 24.4 · 41W 42L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 56, in your losses 30 · 41W 42L