Playstyle
45 games
Playstyle radar
45 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
45 gamesDamageStart here
Damage / min
727 vs 803 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.66 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.17 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 65 of 100, built on 0.20 deaths a minute and 10% time spent dead. Damage trails at 29, with 20% team damage share.
Among top laners
Diamond top laners with above-median damage a minute win 56% of games; below it, 39%.
In your wins 762, in your losses 640 · 28W 17L
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
In your wins 0.83, in your losses 0.59 · 28W 17L
Diamond top laners with above-median kills a minute win 60% of games; below it, 35%.
In your wins 0.23, in your losses 0.14 · 28W 17L