Playstyle radar
36 gamesCompared with Silver top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
36 gamesSurvivabilityStart here
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.20 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Objective damage / min
488 vs 365
84 of 100 against top laners, and it matters: the better half of Silver top laners wins 72% of games, the other half 26%.
Gold / min
422 vs 387
77 of 100 against top laners, and it matters: the better half of Silver top laners wins 67% of games, the other half 32%.
CS / min
7.8 vs 6.7
96 of 100 against top laners, and it matters: the better half of Silver top laners wins 57% of games, the other half 42%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 84 of 100, built on 4.3 control wards a game and 1.25 vision score a minute. Survivability trails at 24, with 13% time spent dead.
Among top laners
Silver top laners with less time spent dead than the median win 63% of games; with more, 35%.
In your wins 11%, in your losses 14% · 16W 20L
Silver top laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.19, in your losses 0.26 · 16W 20L