Playstyle radar
60 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
60 gamesVisionStart here
Wards cleared / game
0.9 vs 1.5 typical
Sweep the enemy wards around the objective before it spawns.
Objectives
Objective damage / min
353 vs 395 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.73 vs 0.80 typical
Put a ward down on every back and sweep the river before objectives.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among top laners, objectives leads at 64 of 100, built on 1.6 epic monsters a game and 10.5 turret plates a game. Vision trails at 42, with 1.9 wards cleared a game.
Among top laners
Emerald top laners with above-median wards cleared a game win 52% of games; below it, 47%.
This season, in your wins 2.2, in your losses 1.9 · 43W 40L
Emerald top laners with above-median objective damage a minute win 71% of games; below it, 27%.
This season, in your wins 557, in your losses 310 · 43W 40L
Emerald top laners with above-median vision score a minute win 53% of games; below it, 46%.
This season, in your wins 0.76, in your losses 0.65 · 43W 40L