Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
35
of 100
Damage
Damage per minute and share of the duo's damage
60
of 100
Frontline
Damage soaked and mitigated for the duo
67
of 100
Utility
Healing and shielding for the duo
38
of 100
Control
Crowd control uptime and immobilizations
63
of 100
Mechanics
Skillshots landed and dodged
43
of 100
last 60season165 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Utility
Ally heal + shield / min
34 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
34 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage taken share
13% vs 11%
75 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 67 of 100, built on 13% damage taken share and 3109 damage mitigated a minute. Placement trails at 35, with 25% top-2 rate.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
This season, in your wins 0.9, in your losses 0.6 · 83W 82L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 134, in your losses 35 · 83W 82L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 134, in your losses 35 · 83W 82L