Playstyle radar
60 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
60 gamesDamageStart here
Damage / min
766 vs 851 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
260 vs 315 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Wards cleared / game
1.2 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 42 of 100, built on 2.0 control wards a game and 1.23 vision score a minute. Damage trails at 27, with 16% team damage share.
Among mid laners
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
This season, in your wins 477, in your losses 428 · 69W 61L
Emerald mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
This season, in your wins 206, in your losses 98 · 69W 61L
Emerald mid laners with above-median wards cleared a game win 53% of games; below it, 47%.
This season, in your wins 3.1, in your losses 4.1 · 69W 61L