Playstyle radar
19 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
62
of 100
Damage
Damage per minute and share of the duo's damage
61
of 100
Frontline
Damage soaked and mitigated for the duo
42
of 100
Utility
Healing and shielding for the duo
98
of 100
Control
Crowd control uptime and immobilizations
48
of 100
Mechanics
Skillshots landed and dodged
56
of 100
What to work on
19 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Ally heal + shield / min
316 vs 51
98 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
316 vs 51
98 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 98 of 100, built on 316 ally heal + shield a minute and 316 heals + shields a minute. Frontline trails at 42, with 10% damage taken share.
Among Arena players
Arena players with above-median damage taken share win 36% of games; below it, 30%.