Playstyle radar
29 gamesCompared with Platinum mid laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
17
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
29 gamesFarmingStart here
CS / min
6.9 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
1.1 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
630 vs 809 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among mid laners, objectives leads at 70 of 100, built on 1.4 epic monsters a game and 424 objective damage a minute. Damage trails at 13, with 18% team damage share.
Among mid laners
Yasuo mid laners with above-median CS a minute win 59% of games; below it, 40%.
In your wins 7.0, in your losses 6.4 · 15W 14L
Yasuo mid laners with above-median solo kills a game win 63% of games; below it, 43%.
In your wins 1.1, in your losses 0.9 · 15W 14L
Yasuo mid laners with above-median damage a minute win 62% of games; below it, 38%.
In your wins 682, in your losses 613 · 15W 14L