Playstyle radar
45 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
63
of 100
Damage
Damage per minute and share of the duo's damage
46
of 100
Frontline
Damage soaked and mitigated for the duo
54
of 100
Utility
Healing and shielding for the duo
31
of 100
Control
Crowd control uptime and immobilizations
56
of 100
Mechanics
Skillshots landed and dodged
54
of 100
What to work on
45 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
23 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
23 vs 51 typical
Keep the heal for the moment the opponent commits.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 63 of 100, built on 42% top-2 rate and 3.2 average placement. Utility trails at 31, with 23 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 40, in your losses 3 · 25W 20L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 40, in your losses 3 · 25W 20L