Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
last 60season91 games
What to work on
60 gamesAggressionStart here
First blood rate
7% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Gold / min
452 vs 413
80 of 100 against top laners, and it matters: the better half of Diamond top laners wins 66% of games, the other half 30%.
CS / min
8.6 vs 7.1
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 55% of games, the other half 40%.
Wards cleared / game
2.3 vs 1.5
75 of 100 against top laners, and it matters: the better half of Diamond top laners wins 51% of games, the other half 45%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 72 of 100, built on 7.8 CS a minute and 437 gold a minute. Damage trails at 38, with 19% team damage share.
Among top laners
Diamond top laners with above-median first blood rate win 54% of games; below it, 47%.
This season, in your wins 8%, in your losses 2% · 50W 41L