Playstyle radar
50 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
50 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
5.8 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Damage / min
842 vs 693
78 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Solo kills / game
2.1 vs 1.2
79 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 44%.
First blood rate
26% vs 6%
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 56% of games, the other half 48%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 69 of 100, built on 19% team damage share and 733 damage a minute. Survivability trails at 22, with 0.28 deaths a minute.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
In your wins 0.19, in your losses 0.32 · 17W 33L
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 4.5, in your losses 3.9 · 17W 33L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
In your wins 9%, in your losses 14% · 17W 33L