Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
40
of 100
Damage
Damage per minute and share of the duo's damage
62
of 100
Frontline
Damage soaked and mitigated for the duo
45
of 100
Utility
Healing and shielding for the duo
33
of 100
Control
Crowd control uptime and immobilizations
55
of 100
Mechanics
Skillshots landed and dodged
51
of 100
last 60season282 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2312 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Utility
Ally heal + shield / min
27 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
27 vs 51 typical
Keep the heal for the moment the opponent commits.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 62 of 100, built on 12% team damage share and 1711 damage a minute. Utility trails at 33, with 27 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3338, in your losses 1580 · 132W 150L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 51, in your losses 22 · 132W 150L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 51, in your losses 22 · 132W 150L