Playstyle radar
22 gamesCompared with Platinum supports, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Utility
Healing, shielding, lockdown and saves for allies
52
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
22 gamesVisionStart here
Control wards / game
3.3 vs 5.1 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
2.36 vs 2.56 typical
Deep wards after a won fight and a sweep before every objective.
Aggression
First blood rate
0% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Deaths / min
0.15 vs 0.20
77 of 100 against supports, and it matters: the better half of Platinum supports wins 66% of games, the other half 33%.
Epic monsters / game
2.0 vs 1.5
72 of 100 against supports, and it matters: the better half of Platinum supports wins 73% of games, the other half 30%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among supports, survivability leads at 67 of 100, built on 0.16 deaths a minute and 8% time spent dead. Damage trails at 27, with 10% team damage share.
Among supports
Platinum supports with above-median control wards a game win 53% of games; below it, 46%.
In your wins 3.6, in your losses 2.3 · 10W 12L
Platinum supports with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 2.16, in your losses 1.98 · 10W 12L
Platinum supports with above-median first blood rate win 53% of games; below it, 49%.
In your wins 0%, in your losses 0% · 10W 12L