Playstyle
22 games
Playstyle radar
22 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
22 gamesVisionStart here
Vision score / min
0.53 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.23 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
451 vs 469 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Turret plates / game
6.3 vs 4.4
85 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Deaths / min
0.15 vs 0.20
81 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
CS at 10 min
5.4 vs 2.9
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 70 of 100, built on 0.16 deaths a minute and 9% time spent dead. Vision trails at 9, with 0.78 vision score a minute.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
In your wins 0.71, in your losses 0.84 · 10W 12L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
In your wins 0.25, in your losses 0.13 · 10W 12L
Master+ junglers with above-median gold a minute win 74% of games; below it, 30%.
In your wins 459, in your losses 379 · 10W 12L