Playstyle radar
10 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
10 gamesFarmingStart here
CS / min
5.9 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.25 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Kills / min
0.42 vs 0.35
71 of 100 against Emerald Master Yi players, and it matters: the better half of Master Yi junglers wins 71% of games, the other half 31%.
Vision score / min
1.13 vs 0.91
77 of 100 against Emerald Master Yi players, and it matters: the better half of Master Yi junglers wins 57% of games, the other half 45%.
First blood rate
25% vs 6%
85 of 100 against Emerald Master Yi players, and it matters: the better half of Master Yi junglers wins 59% of games, the other half 50%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, aggression leads at 70 of 100, built on 20% first blood rate and 0.38 kills a minute. Survivability trails at 26, with 0.24 deaths a minute.
Among junglers
Master Yi junglers with above-median CS a minute win 70% of games; below it, 32%.
Master Yi junglers with fewer deaths a minute than the median win 74% of games; with more, 28%.
Master Yi junglers with less time spent dead than the median win 70% of games; with more, 32%.