Playstyle radar
28 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
28 gamesAggressionStart here
First blood rate
0% vs 8% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Deaths / min
0.17 vs 0.20
71 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
CS at 10 min
80.8 vs 73.6
82 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
Vision score / min
0.91 vs 0.74
76 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 66 of 100, built on 0.17 deaths a minute and 9% time spent dead. Aggression trails at 38, with 4% first blood rate.
Among mid laners
Emerald mid laners with above-median first blood rate win 57% of games; below it, 48%.
In your wins 7%, in your losses 0% · 15W 13L