Playstyle radar
13 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
9
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
What to work on
13 gamesFarmingStart here
CS / min
5.9 vs 6.5 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.21 vs 0.16 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.50 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 57 of 100, built on 2.0 epic monsters a game and 617 objective damage a minute. Vision trails at 10, with 0.56 vision score a minute.
Among junglers
Silver junglers with above-median CS a minute win 65% of games; below it, 33%.
Silver junglers with fewer deaths a minute than the median win 72% of games; with more, 26%.
Silver junglers with above-median vision score a minute win 54% of games; below it, 44%.