Playstyle radar
45 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
24
of 100
Damage
Damage per minute and share of the duo's damage
40
of 100
Frontline
Damage soaked and mitigated for the duo
47
of 100
Utility
Healing and shielding for the duo
71
of 100
Control
Crowd control uptime and immobilizations
51
of 100
Mechanics
Skillshots landed and dodged
70
of 100
What to work on
45 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1356 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Skillshots dodged / min
5.1 vs 3.5
75 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Ally heal + shield / min
168 vs 51
71 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
168 vs 51
71 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 71 of 100, built on 168 ally heal + shield a minute and 168 heals + shields a minute. Placement trails at 24, with 4.1 average placement.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 2012, in your losses 1028 · 15W 30L