Playstyle
30 games
Playstyle radar
30 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Objective Taker
Plays for dragons, towers and plates.
Objectives carries this profile at 67 of 100, built on 2.3 epic monsters a game and 151 objective damage a minute. Aggression trails at 43, with 0.1 solo kills a game. For a Lulu player that is the expected shape: against other Lulu players, aggression sits near the median.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Utility
Healing, shielding, lockdown and saves for allies
53
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100