Playstyle
60 games
Playstyle radar
60 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 78 of 100, built on 359 ally heal + shield a minute and 359 heals + shields a minute. Damage trails at 40, with 550 damage a minute. For a Seraphine player that is the expected shape: against other Seraphine players, damage sits near the median.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Utility
Healing, shielding, lockdown and saves for allies
78
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100