Playstyle
13 games
Playstyle radar
13 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Survivability carries this profile at 59 of 100, built on 9% time spent dead and 0.20 deaths a minute. Objectives trails at 32, with 0.5 epic monsters a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100