Playstyle radar
23 gamesCompared with Silver top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
29
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
76
of 100
What to work on
23 gamesAggressionStart here
Solo kills / game
1.4 vs 2.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
697 vs 762 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Epic monsters / game
1.2 vs 0.8
77 of 100 against top laners, and it matters: the better half of Silver top laners wins 68% of games, the other half 32%.
Deaths / min
0.14 vs 0.18
72 of 100 against top laners, and it matters: the better half of Silver top laners wins 67% of games, the other half 31%.
CS at 10 min
68.5 vs 63.5
73 of 100 against top laners, and it matters: the better half of Silver top laners wins 54% of games, the other half 44%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 75 of 100, built on 0.14 deaths a minute and 7% time spent dead. Damage trails at 27, with 19% team damage share.
Among top laners
Silver top laners with above-median solo kills a game win 60% of games; below it, 40%.
In your wins 0.5, in your losses 1.5 · 11W 12L
Silver top laners with above-median damage a minute win 58% of games; below it, 40%.
In your wins 612, in your losses 756 · 11W 12L
Silver top laners with above-median first blood rate win 58% of games; below it, 48%.
In your wins 0%, in your losses 0% · 11W 12L