Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
22
of 100
Utility
Healing and shielding for the duo
50
of 100
Control
Crowd control uptime and immobilizations
37
of 100
Mechanics
Skillshots landed and dodged
49
of 100
last 60season136 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
14.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage mitigated / min
1895 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 59 of 100, built on 12% team damage share and 1677 damage a minute. Frontline trails at 22, with 9% damage taken share.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 21.0, in your losses 17.3 · 72W 64L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2558, in your losses 1072 · 72W 64L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 9%, in your losses 9% · 72W 64L