Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
41
of 100
Damage
Damage per minute and share of the duo's damage
40
of 100
Frontline
Damage soaked and mitigated for the duo
52
of 100
Utility
Healing and shielding for the duo
50
of 100
Control
Crowd control uptime and immobilizations
42
of 100
Mechanics
Skillshots landed and dodged
50
of 100
last 60season141 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Control
Immobilizations / game
27.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
Solid across the board.
An even profile among Arena players: frontline peaks at 52 while damage sits at 40, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 11%, in your losses 10% · 63W 78L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 32.9, in your losses 21.9 · 63W 78L