Playstyle radar
41 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
42
of 100
Damage
Damage per minute and share of the duo's damage
11
of 100
Frontline
Damage soaked and mitigated for the duo
52
of 100
Utility
Healing and shielding for the duo
65
of 100
Control
Crowd control uptime and immobilizations
39
of 100
Mechanics
Skillshots landed and dodged
41
of 100
What to work on
41 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1026 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
8% vs 11% typical
Add your damage to every trade your partner takes.
Control
Immobilizations / game
27.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 65 of 100, built on 136 ally heal + shield a minute and 136 heals + shields a minute. Damage trails at 11, with 1026 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1436, in your losses 736 · 17W 24L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 8%, in your losses 9% · 17W 24L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 44.0, in your losses 16.1 · 17W 24L