Playstyle
46 games
Playstyle radar
46 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
24
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
46 gamesDamageStart here
Damage / min
773 vs 887 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.3 vs 2.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.14 vs 0.21 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Epic monsters / game
1.0 vs 0.7
72 of 100 against Master+ Jayce players, and it matters: the better half of Jayce top laners wins 67% of games, the other half 32%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, farming leads at 48 of 100, built on 69.7 CS at 10 min and 7.0 CS a minute. Aggression trails at 29, with 0.15 kills a minute.
Among top laners
Jayce top laners with above-median damage a minute win 58% of games; below it, 38%.
In your wins 740, in your losses 587 · 25W 21L
Jayce top laners with above-median solo kills a game win 59% of games; below it, 41%.
In your wins 1.5, in your losses 1.0 · 25W 21L
Jayce top laners with above-median kills a minute win 62% of games; below it, 34%.
In your wins 0.18, in your losses 0.10 · 25W 21L