Playstyle radar
29 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
29 gamesSurvivabilityStart here
Deaths / min
0.21 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.56 vs 0.76 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Solo kills / game
1.5 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 45 of 100, built on 719 damage a minute and 20% team damage share. Survivability trails at 29, with 11% time spent dead.
Among mid laners
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.15, in your losses 0.27 · 13W 16L
Gold mid laners with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 0.74, in your losses 0.64 · 13W 16L
Gold mid laners with above-median solo kills a game win 60% of games; below it, 42%.
In your wins 1.5, in your losses 1.1 · 13W 16L