Playstyle radar
19 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
71
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
19 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
First blood rate
0% vs 12% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Solo kills / game
3.6 vs 2.4
76 of 100 against top laners, and it matters: the better half of Platinum top laners wins 60% of games, the other half 41%.
Gold / min
433 vs 404
70 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
CS / min
7.7 vs 7.0
78 of 100 against top laners, and it matters: the better half of Platinum top laners wins 57% of games, the other half 42%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 72 of 100, built on 1.08 vision score a minute and 3.0 wards cleared a game. Survivability trails at 29, with 14% time spent dead.
Among top laners
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum top laners with above-median first blood rate win 57% of games; below it, 49%.