Playstyle radar
33 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
33 gamesAggressionStart here
Solo kills / game
0.8 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.12 vs 0.18 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Damage / min
739 vs 792 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
1.3 vs 0.8
86 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
Objective damage / min
488 vs 384
73 of 100 against top laners, and it matters: the better half of Platinum top laners wins 72% of games, the other half 27%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 49 of 100, built on 9.0 turret plates a game and 1.4 epic monsters a game. Farming trails at 33, with 6.3 CS a minute.
Among top laners
Platinum top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.1, in your losses 1.0 · 18W 15L
Platinum top laners with above-median kills a minute win 63% of games; below it, 37%.
In your wins 0.21, in your losses 0.17 · 18W 15L
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 779, in your losses 707 · 18W 15L