Playstyle radar
42 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
22
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
42 gamesDamageStart here
Damage / min
499 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.20 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
First blood rate
17% vs 7%
83 of 100 against junglers, and it matters: the better half of Diamond junglers wins 55% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 50 of 100, built on 6.2 wards cleared a game and 2.7 control wards a game. Damage trails at 25, with 13% team damage share.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 549, in your losses 421 · 20W 22L
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
In your wins 4.6, in your losses 3.9 · 20W 22L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.20, in your losses 0.14 · 20W 22L