Playstyle radar
24 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
24 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Wards cleared / game
0.6 vs 1.2 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Strengths
Turret plates / game
11.1 vs 8.2
84 of 100 against Singed players, and it matters: the better half of Singed top laners wins 78% of games, the other half 28%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 66 of 100, built on 72.3 CS at 10 min and 408 gold a minute. Damage trails at 29, with 19% team damage share.
Among top laners
Singed top laners with fewer deaths a minute than the median win 68% of games; with more, 36%.
In your wins 0.20, in your losses 0.28 · 11W 13L
Singed top laners with less time spent dead than the median win 67% of games; with more, 37%.
In your wins 11%, in your losses 13% · 11W 13L
Singed top laners with above-median wards cleared a game win 55% of games; below it, 50%.
In your wins 0.8, in your losses 1.5 · 11W 13L