Playstyle radar
34 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
65
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
54
of 100
Utility
Healing and shielding for the duo
25
of 100
Control
Crowd control uptime and immobilizations
49
of 100
Mechanics
Skillshots landed and dodged
43
of 100
What to work on
34 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.9 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Utility
Ally heal + shield / min
14 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 65 of 100, built on 3.1 average placement and 41% top-2 rate. Utility trails at 25, with 14 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.3, in your losses 2.4 · 20W 14L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.0, in your losses 1.6 · 20W 14L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 21, in your losses 4 · 20W 14L