Playstyle radar
60 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
last 60season127 games
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.21 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Kills / min
0.32 vs 0.26
73 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
Solo kills / game
2.4 vs 1.2
88 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, aggression leads at 62 of 100, built on 18% first blood rate and 2.0 solo kills a game. Vision trails at 37, with 3.3 wards cleared a game.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
This season, in your wins 5.9, in your losses 5.4 · 59W 68L
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
This season, in your wins 0.18, in your losses 0.23 · 59W 68L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
This season, in your wins 9%, in your losses 12% · 59W 68L