Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
34
of 100
Damage
Damage per minute and share of the duo's damage
42
of 100
Frontline
Damage soaked and mitigated for the duo
48
of 100
Utility
Healing and shielding for the duo
65
of 100
Control
Crowd control uptime and immobilizations
32
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 65 of 100, built on 132 ally heal + shield a minute and 132 heals + shields a minute. Control trails at 32, with 1.5 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.8, in your losses 1.2 · 33W 31L