Playstyle radar
13 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
73
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
What to work on
13 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
7.2 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Damage / min
1139 vs 811
100 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 62% of games, the other half 37%.
Turret plates / game
15.0 vs 8.6
100 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 78% of games, the other half 22%.
Gold / min
547 vs 473
99 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 69% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 72 of 100, built on 10.9 turret plates a game and 512 objective damage a minute. Survivability trails at 26, with 13% time spent dead.
Among bot laners
Platinum bot laners with less time spent dead than the median win 64% of games; with more, 35%.
Platinum bot laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum bot laners with above-median control wards a game win 53% of games; below it, 48%.